Story Teller (rage_in_ny) wrote in ra_in_n,
Story Teller
rage_in_ny
ra_in_n

Step and Trait modifiers for the various forms.

Here we go round the mullberry bush.


step modifiers for forms
Glabro +1 to base = 4 step "form movement"
Crinos +2 to base = 5 step "form movement"
Hispo +3 to base = 6 step "form movement"
Lupus +2 to base = 5 step "form movement"

all modifiers get added or subtracted from base movement to get a movement action total

example: Bob is lame. Aside from Bob being lame in real life, Bob's character has the Lame Flaw on his Character Sheet. Bob's Character is in Hispo. Bob starts with 3 Steps for Base Movement. Bob adds 3 for Hispo form. Bob subtracts 2 for Lame. Bob's Character has 4 Steps per Action when he is in Hispo. All-Out-Run gets applied after these totals are summed up as All-Out-Run is a Movement Action unto itself.

When your Character is in Glabro form they are considered to have an 3 Trait Bonus to all Physical Challanges.
When your Character is in Crinos form they are considered to have an 8 Trait Bonus to all Physical Challanges.
When your Character is in Hispo form they are considered to have an 6 Trait Bonus to all Physical Challanges.
When your Character is in Lupus form they are considered to have an 4 Trait Bonus to all Physical Challanges.
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